Development of Innovative Digital Learning Media Based on Arabic Matching Puzzle for Learning Nahwu and Shorof
Development of Innovative Digital Learning Media Based on Arabic Matching Puzzle for Learning Nahwu and Sharaf
Abstrak
Abstract This research aims to develop digital learning media based on Arabic Matching Puzzle for learning Nahwu and Shorof in junior high school. The main problems faced are the complexity of the material, low student engagement, and limited interactive media. This application integrates Nahwu and Shorof materials in the Android platform using Construct 3 with a gamification approach. The development model applied is ADDIE (Analysis, Design, Development, Implementation, Evaluation). The feasibility test was carried out through media and material expert validation, as well as implementation in classes 7, 8, and 9 of Muhammadiyah Junior High School 9 Bojonegoro. The validation results showed high feasibility with an average score of 88% from media experts and 87% from material experts. The implementation of the app showed significant effectiveness, reflected in teacher evaluation with a score of 90% and very positive student responses, with scores of 92%-95% on visual design, interactivity, and learning effectiveness. With an evaluation score of 91%, the app is very feasible to use and recommended for further development with Artificial Intelligence (AI) based features.
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