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PENGGUNAAN METODE BERMAIN PERAN (ROLE PLAYING) DALAM MENINGKATKAN HASIL BELAJAR DAN MOTIVASI BELAJAR PKN SISWA KELAS VI SD NEGERI 016 KUNDUR

Mustafa
Jurnal PAJAR (Pendidikan dan Pengajaran) (Sinta 3)Vol. 0 No. 030 Juli 2018

Abstrak

Classroom action research was conducted on grade 6 students at SD Negeri 016 Kundur. The purpose of the study is to improve student learning outcomes with the subject of struggle values in the formulation of Pancasila. In an effort to improve learning outcomes, researchers use the role playing method. After implementing the method, the learning process showed students’ enthusiasm in learning because through the role playing method students directly engage in learning activities. Improved learning outcomes began to change. In the pre-cycle, not complete were as many as 10 students (41.67%), and complete were as many as 14 students (58.33%). In the first cycle, the result of study increased to 7 students (29.83%) not complete and 17 students (70.83%) complete. In cycle II, all students completed the learning process with a total of 24 students (100%). So, it can be concluded that the role playing method can improve the learning outcomes of Civics students of class VI SD Negeri 016 Kundur.

Kata Kunci

role playing methodscivic learning outcomes

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PENGGUNAAN METODE BERMAIN PERAN (ROLE PLAYING) DALAM MENINGKATKAN HASIL BELAJAR DAN MOTIVASI BELAJAR PKN SISWA KELAS VI SD NEGERI 016 KUNDUR | Jurnal PAJAR (Pendidikan dan Pengajaran) | Publiora